Maxi memory game “Inventions”

22,00 €

A memory game that lets you travel in time and discover the inventions that changed history. Large cards with real images.

In stock

  • Delivery in 1–2 business days: LP Express parcel locker 3.60 €, courier 7.80 € · free from 99 €
  • 14-day right of withdrawal — Terms
  • Online banking or card · educational institutions – invoice
  • Questions? +370 630 46 728 · labas@okzaislai.lt

🎯 Which came first – the wheel or the light bulb? “Maxi memory game: Inventions” invites children to travel in time and discover the inventions that changed the history of humankind. Real images on large cards spark curiosity, and every pair found becomes a chance for a short conversation about how the things around us came to be.

✨ What does this game develop?

  • Memory – hunting for pairs strengthens short-term and long-term memory;
  • Attention and concentration – the child learns to observe, to wait their turn and not to rush;
  • Curiosity about the world – from the printing press to modern technology: the child meets the most important inventions of humankind;
  • Vocabulary – talking about the images teaches new concepts naturally.

🎲 How to play at home?

The cards are laid face down, and players take turns to flip two over and look for matching pairs. When you find a pair, ask: what is this thing for? How did people live before it existed? Older children can try to line the inventions up from the oldest to the newest – and the game turns into a fascinating history lesson.

🧑‍🏫 Tips for professionals

For teachers this is a convenient aid for introducing technology and history topics, and for speech and language therapists it is material for narrating, explaining and cause-and-effect language structures (“If they had not invented…, then…”). The large cards are easy to see in a group, and the real photographs also suit memory training with adults and older people – the subject of inventions often awakens lovely memories and conversations.

📦 What is in the set?

  • 34 high-quality cardboard cards with real photographs (9 × 9 cm).

Note: the game instructions may be in Spanish, but the game is simple to follow and the clear pictures let you start playing straight away.

👶 Who is it for?

Recommended from 4 years. A great gift for curious little “why-askers” who want to understand how the world works, and a valuable addition to a nursery or school resource shelf. A game in which memory is developed hand in hand with the joy of discovery.

Additional information

BrandAkros Interdidak S.L
Recommended age groupfrom 4 years
Material

Kartonas

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